
Somewhat like the Necromancer's(Diablo 2) Corps Explosion skill. And as an added bonus if the unit isn't a hero, the unit will explode into a firey corpse doing damage to nearby units. The three, becomes six, and the six, becomes nine. This is because the Incinerate ability just contiues to stack, doing more and more damage. Incinerate is okay at the first level, but it really shines higher up.

The third basic skill of the FL is Incinerate. Also, with this skill you can successfully get enough Lava Spawn to rush an opponent. So with this skill you can create a small army of these guys and creep around leveling your FL. THe reason why the Lava Spawn is so good is because it will split into two Lava Spawn when it deals 15 successful attacks. It is very effective for creeping, and once your done with creeping a level 3 Lava Spawn is pretty good. The FL's next skill is the Lava Spawn, which is probably the best summoned unit. This is a great hero killer spell, because your FL can cast it on a hero, thus reducing his damage by 50% allowing you to live longer as well as doing damage overtime. It is basically the Necromancer's(Undead) Cripple, combined with a flame damage spell. The FL's first skill is Soul Burn, which is amazing. His abilities are quite rediculous, I just think people overlook him. I think this guy is so underated, but he is so good. Well, I'd like to talk about a personal favorite of mine for heroes, the Firelord(FL). Feel free to altar this or change it, and if it's more effective send me a message or post a comment. Although this isn't the only way to go, I find this way the most effective. Thus protect your hero like your first born child, or whatever your equivilant is, and try to kill their hero at the same time.Īnd there you have it, if you master this your on your way to becoming a much better player.

This unit will make your team rock, but it will always be targeted and killed. This is the basic start, remember to always get a hero. You proceed in this general manner until you have 5-6 people mining and whatever your choice is for wood. Of course if your playing as Night Elves you will send your fourth wisp you create to mine wood for the archers. Then you create your basic peasan and send them to the mine. You have two mine, and start the other three on building your altar, basic farm, and basic barracks. You start off with 5 mining units, for most races. The first thing you need to realize is that each race when used effectively can be building three buildings when you begin the game. Once you have mastered this basic skill, then you can proceed to improve strategies and whatever you wish to do. Of late I've played a lot of people and I've finally realized a huge problem in people's generic start.
