
Move south into the hallway and then west towards another large room. In the next room you can go both north and south - going north though will take you to a small room - it has a metal box sitting on a shelf, so break that and take the goodies - more 9x39 mm ammo and another scientific first aid kit.

You may also be able to find some artifacts and a F1 Grenade near the south-western corner of the room. There is a metal box just inside the doorway (behind a metal grating) here with some 9x39 mm ammo, a scientific first aid kit and an antirad inside it. Anyways, since this is a dead end, head north, up the stairs, into the hallway that is initially going west and soon turning north at the end of the hallway is a large room and it has the first Bloodsucker in it. Unfortunately I have never discovered a code to open it so I am not sure if there actually is something on the other side. You'll come to a room with a round "tank" (or somesuch) in the middle, and beyond that a larger room with three pumps (or something along those lines) in it to the south you can find a small room with a locked door and a keypad next to it (this is keypad door #1 on the map). You'll soon come to a small room with a pool and a shaft in it - proceed through, going west and then north. When you move forward to the north you'll see a partially shut door in front of you - you can't go through, so head west, down the ramp and into the hallway going north. You're likely to come upon a number of metal and wooden boxes so be sure to break them to find goodies.


Your starting point is on the top floor, at the southern part of the facility.
